Ultimate battle

A fast-paced auto-battler with real-time team battles and non-stop excitement.

Overview

Ultimate Battle was an auto-battler game where players built and customized teams from a diverse roster of characters. Instead of turn-based combat, the game used a fast-paced active time battle system, where characters acted as soon as they were ready. This created a continuous flow of simultaneous actions, making battles feel dynamic and exciting. The focus was on visual clarity and delivering a thrilling PvE (player vs environment) experience.

My role

UX/UI Designer

Graphic designer

Tools

Figma

Components

Graphic design

Interface design